
Hitman: Contracts (GTA: V -SP) Mod Missions
A downloadable GTA V (Mod-Pack) for Windows
# Hitman: Contracts (Mod Pack) — Expanded Edition
A fully modular, contract-driven assassination system for **GTA V Legacy :Single Player Mode**, originally developed by **LouiDev** and now **unofficially maintained, updated, and expanded by Asterisk**.
This rebuild modernizes the entire experience while keeping the original design philosophy intact.
Original version:
https://github.com/LouiDev/gtaV-DefaultHitmanContractPack
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# 🧰 Framework Overview
The system is powered by a clean **core DLL architecture** (`HitmanMod.dll`) that allows creators to add, remove, or update contract packs without touching the main mod.
Every contract is its own self-contained module, supporting:
- - Unique mission logic
- - Custom target behaviors and AI
- - Specialized locations (interior/exterior)
- - Optional bonus and stealth objectives
- - Scripted cutscenes, diversions, and events
- - Pack-based organization for easy installation
- - Future-proof modular expansion
Asterisk’s continuation expands mission variety, improves reliability, and fixes long-standing issues across the entire contract ecosystem.
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# 📱 How to Use
- - Open your in-game phone and call the **Hitman HQ** contact to receive a *random* contract.
- - Or go to the **Hitman HQ building** (marked with a crosshair icon on the map).
- - Walk up to the computer to browse and select a *specific* contract.
- - The front desk also displays your **contract statistics**.
- - Once a contract begins, instructions will come through your phone step-by-step.
Many contracts include **optional objectives**—completing these grants **additional payout bonuses**.
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# 🔧 What’s Improved in the Maintained Edition
## Stability & Crash Fixes
- - Fixed crashes involving hack-based contract triggers.
- - Resolved key-steal crashes in the plane crash mission.
- - Patched scenarios where peds failed to spawn or loaded invalid.
- - Fixed missing blips, markers, or broken mission stages.
- - Cleaned up outdated Burger Shot meeting areas causing softlocks.
- - Patched NPC behavior so meetings always occur as intended.
- - Added null-safety to all contract classes.
- - Corrected spawns inside blocked or invalid navmesh areas.
- - Removed duplicated dialogue, prompts, and TTS spam.
- - Fixed repeating TTS speaker-name announcements.
- - Corrected timing issues where TTS waited until text finished.
- - Fixed entities lingering after missions.
- - Repaired contract loading issues within HitmanMod.dll.
- - Updated all interior coordinates to valid IPL-loaded versions.
- - Fixed broken phone-contact entries and flickering UI transitions.
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# 🎮 Logic & Presentation Enhancements
- - Meeting scenes now spawn both participants properly and instantly.
- - Verified all interior & exterior locations for accuracy.
- - Updated contract descriptions, instructions, and phone texts.
- - Refined detection logic, stealth rules, and distance checks.
- - Standardized contract structure for all packs (Start/Update/Cleanup).
- - Sequential objective system rebuilt for clean transitions.
- - Safety fallback spawns added for all mission-critical NPCs.
- - Overhauled stealth bonuses and alert-state logic.
- - Improved mission markers and navigation clarity.
- - Smarter vehicle spawn rules to avoid collision/reset issues.
- - Cleanup system fully rewritten for stability.
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# 🔊 Audio & UI Fixes
- - Text-to-speech now reads *live* in sync with each message.
- - Removed TTS repeating the speaker name every line.
- - Reduced phone UI flicker during objective changes.
- - Improved subtitle timing and pacing.
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# 🆕 New Content Added
## New Contracts (7 Total)
- - **CoffeeMeeting** — Interior meetup with stealth paths.
- - **BarDeal** — Undercover exchange in a bar.
- - **ParkingLotExchange** — Surveillance-style contract.
- - **BeachMeeting** — Casual beachfront hit with discreet options.
- - **SniperContract** — Long-range assassination with distance rules.
- - **StealthElimination** — Full undetected run required.
- - **RoofTopSniper** — High-elevation hit from skyscraper vantage points.
**Total active contracts:** **17**
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# 🛠️ Additional Features
- - **Executions** (context takedowns)
- - **DragDead** (body relocation for stealth)
- - **BulletCam** (slow-motion cinematic kill shots)
- - New helper utilities for interiors, pathfinding, and spawn validation
- - Expanded modular API for future contract creators
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# 🧩 Under-the-Hood Improvements
- - Reworked spawn validator for peds, props, and vehicles.
- - Standardized Start/Update/Abort/Cleanup lifecycle.
- - Updated all coordinates to reflect valid IPL states.
- - Patched DLL reference mismatches.
- - Added memory leak protection throughout mission flow.
- - Modularized helper APIs for easier expansion.
- - Optimized phone-instruction logic and UI behavior.
- - Repaired stealth detection and hit validation triggers.
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# ⚠️ Known Non-Critical Issues
- - ContractStatsUI disabled until the LemonUI update.
- - CelebrityContract disabled until custom model imports are ready.
- - Minor phone-app glitch originates from HitmanMod.dll, not this pack.
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# 🏁 Final Notes
This updated and expanded edition modernizes the entire HitmanMod contract system—adding reliability, mission variety, stronger AI, synced TTS, and zero progression-breaking bugs.
Maintained by **Asterisk (Iron Will Interactive)**.
Original development by **LouiDev**.
Download
Click download now to get access to the following files:








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